ATTENTION: This project is a WIP
A multi – atmospheric multi role fighter capable of switching from turboprops to jet engines. Meant for long scouting missions in oxygen rich atmospheres, turboprops provide higher efficiency at lower speeds and altitudes. Its jet engines allow it to comfortably cruise at higher speeds and altitudes. In addition, providing a kick in its thrust to weigh ratio.



This is an ongoing project. Aimed on creating a fully rigged and textured aircraft with a completed interior. Most of the work has been done during my classes in Gnomon.
Cockpit(wip)



The cockpit was the first project I used a mix of both adobe substance painter and Mari. While Mari would handle all the decals and unique grunge marks, substance helped creating the subtle aging details. All the decals were custom made in Krita.
Concept
Below is my illustration of the initial design of the MMR-2 Osprey. Designed by me.

Some personal sketches, trying to narrow down and finalize shapes and features of the aircraft.



Aerodynamics tests in the sim Kerbal Space Program 2
Already being an avid player of the sim Kerbal Space Program, I decided to improve on the design by creating a close replica inside its sequel game, Kerbal Space Program 2. The flight characteristics of the original design were undesirable, therefore requiring some major changes. Mostly the wing design and weight distribution.


